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java.applet
Code Samples Index These code examples and other materials are subject to Sun Microsystems, Inc. Legal Terms
Animating an Array of Images in an AppletThis is the simplest applet to animate an array of images. In practice, you should use double-buffering (which this example does not use) to eliminate ``flickering.''
import java.applet.*;
import java.awt.*;
public class AnimApplet extends Applet
implements Runnable {
Image[] images = new Image[2];
int frame = 0;
volatile Thread thread;
public void init() {
images[0] = getImage(getDocumentBase(),
"http://hostname/image0.gif");
images[1] = getImage(getDocumentBase(),
"http://hostname/image1.gif");
}
public void start() {
(thread = new Thread(this)).start();
}
public void stop() {
thread = null;
}
public void paint(Graphics g) {
g.drawImage(images[frame], 0, 0, this);
}
public void run() {
int delay = 1000; // 1 second
try {
while (thread == Thread.currentThread()) {
frame = (frame+1)%images.length;
repaint();
Thread.sleep(delay);
}
} catch (Exception e) {
}
}
}
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